What resolution for the iPad - still 72ppi?
JCFord
Member Posts: 785
The designer in me tells me the screen resolution for the iPad would still be 72ppi like any screen device, but I thought I read somewhere that the resolution was something higher, is this true?
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The 132 ppi is the pixel density of the screen
iPad is 132 ppi
iPhone is 163 ppi
24 inch iMac is 94 ppi ...
If we can still use 72dpi...thank gawd. I thought my 72dpi looked fine in the simulator and was still scratching my head why the resolution would nearly double for a non-print display that is pretty similar to the iPhone/Touch.
I'm pretty sure Interface Builder in the SDK only accepts images saved at 72dpi.
Save for Web in Photoshop throws out any DPI stuff as well, as it's not for print.
Forget all the DPI and PPI stuff. You're really only dealing with the number of pixels in the image.
If you make a graphic that is 64 pixels by 64 pixels, It's going to look different on all the devices/screens. You can even change your computer monitor's resolution so the same graphic looks larger/smaller depending on the resolution.
At least the iPhone/Touch/iPad screens have a fixed resolution...
You just need to be aware of how sizes appear differently on each device.
I'll admit, it is all pretty confusing!
http://gamesalad.com/forums/topic.php?id=3166#post-18025
But the fear of Apple approval makes you start to second guess yourself. :-|
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The iPad's screen is 1024x768 pixels. Those are the only numbers you should be concerned with.
You can make your 1024x768 pixel image 32DPI or 500,000 DPI. It doesn't matter. It will look the same. It still only has 1024x768 pixels.
However, you should still save it at 72DPI as it is the default. And the iDevices expect it that way.
What is nice, is that the iDevices have teensy tiny pixels, which are packed together tighter, so your images look even more crisp. However, because of that, your images also appear smaller - which is what you need to plan for.
A 32x32 icon on your Desktop is fine to click on, but the same icon on an iPhone would be too small. That is why the icons you make for the iPhone are 57x57. Something to consider when making your games as well. Things like tiny bullets on your computer monitor become even smaller on an iPhone.