Improved iPhone load times - VIDEO
superNES
Member Posts: 166
With iPhone publishing just around the corner, we want to celebrate some of the improvements that the iPhone engine has seen these past few months. Linked below is a comparison video showing the load times between a build of the engine from a couple of months ago and a more recent one. Both are running Flutterby, the first GameSalad iPhone game released to the app store. I think the results speak for themselves...
Comments
I hope when you launch the viewer's even better - currently my game crashes half way through the second level
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io