Strange problem with VectorToAngle...
I've made some simple prototype where square actor rotates in MouseX and MouseY direction. I've made it dozen of time before and it always worked... this time didn't. Please check this small project in link below and help me if you can, because I can't find the problem... everything looks ok to me.
https://www.dropbox.com/s/jf8srw5gezoj986/thelastjourney 0.1.00.zip
https://www.dropbox.com/s/jf8srw5gezoj986/thelastjourney 0.1.00.zip
Answers
I think it's because your scene is doubled. If you change it to 480x320 again it works fine.
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