Downloading Unsigned Mac App - Goes to error page
BrandonD
Member Posts: 12
I have a simple game which I've uploaded to the Gamesalad site, and now I'd like to create a Mac app so that I can test the app. Well so far the Mac app generates just fine, but when I click "download project" button it takes me to this page: http://arcade.gamesalad.com/error - which says:
"Oh noes! We have a problem, and beg for your indulgence; forgive our error."
I've tried it 20 times, and 20 times I've been sent to that page.
I'm sure this can't be what happens to everyone, people would probably be up in arms if no one at all could download their app, so I'm thinking there's something simple I'm missing perhaps? Can anyone please help me out and let me know what is wrong in this situation? Thank you everyone
"Oh noes! We have a problem, and beg for your indulgence; forgive our error."
I've tried it 20 times, and 20 times I've been sent to that page.
I'm sure this can't be what happens to everyone, people would probably be up in arms if no one at all could download their app, so I'm thinking there's something simple I'm missing perhaps? Can anyone please help me out and let me know what is wrong in this situation? Thank you everyone
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I'm not sure what I'm doing wrong, all I want to do is download an app and test it out because the game seems to run quite slow on the arcade.
I assume it will just 'start to work' once they notice it's going missing files...
I am now able to download the unsigned app, it is a zip file with a loooong title. After unzipping the file, I found that I cannot start the app. It immediately crashes every time.
If there is any part of the (very long) error code that I should post up here to help diagnose the problem, please let me know. Thanks
Thank you. You saved me a lot of frustration
However, there is a problem with signing. Some of us are finding that mac apps uploaded with 0.10.1 can't be signed. You get an error which would suggest your certificates are incorrect, but this is not the case.
But... if you upload with 0.10.0 and then sign with 0.10.1 the game will get signed as normal.
But....... by uploading with 0.10.0 you may end up getting rejected by the mac app store because of a 'sandbox' error. Depends on the reviewer though.