destroy random objects when overlaps

sampaiosampaio Member Posts: 1
edited October 2012 in Working with GS (Mac)
Hello! this is my first app, everything is going well, i have only one problem, my game spawn actor and i want to destroy the spawn actor if overlaps an actor that is already in the scene.

If i use destroy, its destroy booth, only want to destroy (or not create) the last i create (are spawned randomly in the scene)


Thanks!
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