How Do You Handle Updates?
netdzynr
Member Posts: 296
Having not yet published a finished app, I'm wondering how do you go about handling updates? For example, the recent rush of folks to produce iPad apps has left me wondering, what will you do should some problem/error occur with your game that was only discoverable with an actual device? If the Express version of GS doesn't offer any outside communication, is there any way to provide updates to your app without forcing people who already paid to pay again? Sorry for the novice question, but thanks in advance for your response.
Comments
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(JetPacked!) http://itunes.apple.com/us/app/jetpacked/id361063574?mt=8
Ok you publish your game, you submit that to apple, you come back to gamesalad, you publish your changes submit that to apple (and change the version number) and boom your done! Again sorry about my drowsiness, been working on this update all day! submitting now!
Good Luck!
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(JetPacked!) http://itunes.apple.com/us/app/jetpacked/id361063574?mt=8
Customers who already bought your app do not need to purchase it again. A little badge appears on the App Store icon and they can easily install the update.