Project Slender - development thread
jonmulcahy
Member, Sous Chef Posts: 10,408
I'm doing something different this time around, I'm going to have a development thread from the start of my game. This is the first preview video from my game Slender, an 8bit survival horror game. This is the completion of the movement and screen changes. I'm using some backgrounds from Quest for Glory 1 to help show movement. The red rectangles are walls.
Stay tuned for more.
Stay tuned for more.
Comments
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I'm trying to make this game somewhat random so no two games are alike. The villian of the game will appear in random positions for each player, some of the goals will be randomly placed, and of course how the player dies / how the game handle's restarting. I'm keeping that a secret right now. I think it's pretty cool though.
Goals for this week:
- Code some of the random happenings
- Code player's death
- Code villian's placement
That's all for now, I'll post another update in a week or so, or if I hit any major milestones.
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Can't wait to see your final product!
It's always slow going at the beginning. 90% of my time has been designing on paper, but because of that I was able to design the map and walking method in about an hour. The entire game is one scene right now.
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Anyway looks great!
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Just create the body parts, and let it do the animations!
Can't wait to see more!
- Alex
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I have a question - I saw a lot of games with Slender in title - is this some kind of popular story, or book?
http://knowyourmeme.com/memes/slender-man
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