Any tips on a Cheap Android phone for testing?
StormyStudio
United KingdomMember Posts: 3,989
I'm looking into finally getting an Android device for testing.
Any tips on a Cheap Android phone for testing?
I've seen the odd Wildfire phone on ebay for £50.00
Any idea what's the current cheap device to get...
Thanks
Jon aka stormy
Any tips on a Cheap Android phone for testing?
I've seen the odd Wildfire phone on ebay for £50.00
Any idea what's the current cheap device to get...
Thanks
Jon aka stormy
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What's up with that? Anyone know a fix?
Works OK on my HTC Desire HD.
Is there a way to know which Android devices are supported by the viewer, and which are not?
Shouldn't it work on everything?
Are the particular elements in a project that stop it running on specific devices? (Scene size too large, or something??)
The Wildfire S has a 600MHz processor, 512MB RAM (418MB user-usable), and a 320x480 screen. So it's really not that bad as a phone. It's actually very responsive to use, and looks quite nice. It's running Android 2.3.3.
But I haven't been able to get my Game Salad projects to run on it through the Viewer.
I've tried it on Nightly Build 0052, and the latest Nightly Build 0075. It just crashes (apparently without even really trying to load), and the Viewer immediately says "Starting Up" again.
Any ideas, @BlackCloakGS?
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PS: I visited the Cash Converters in Christchurch while I was there! A highlight of my NZ trip. "-) Hehe.
I'd still appreciate any quick answers or advice here. Thanks!