Big Game Question!
Hey everyone,
So I am currently using gamesalad to make an adventure game. I am going to keep adding updates to this game and allowing the players to go on more adventures over time. I am going to keep adding on this one app and not creating multiples, similar to Pocket God but this game is much larger. I wanted to know if gamesalad can handle this.
This game will eventually have hundreds of actors and over 1 GB memory. This may take years but it will happen someday and I want to make sure gamesalad wont crash on me and become unworkable, then I have to reprogram the whole game in another engine.
One more question, is there anyway to transfer data from one app to another?
Thanks to anyone who can help.
So I am currently using gamesalad to make an adventure game. I am going to keep adding updates to this game and allowing the players to go on more adventures over time. I am going to keep adding on this one app and not creating multiples, similar to Pocket God but this game is much larger. I wanted to know if gamesalad can handle this.
This game will eventually have hundreds of actors and over 1 GB memory. This may take years but it will happen someday and I want to make sure gamesalad wont crash on me and become unworkable, then I have to reprogram the whole game in another engine.
One more question, is there anyway to transfer data from one app to another?
Thanks to anyone who can help.
Comments
Far out, I honestly, do not think, gamesalad can take it.,.,,. but not sure, I think depends on gameplay!@!
Not sure about your second question
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