Game instructions
Hey all,
I have been testing my game with several people and some feel like they arent quite sure what to do. I have an instruction screen that you can go to when pressing help but most miss this. Wondering what the opinion is of having an instruction screen right up front first thing before my menu, play button ext. Any way to keep folk from seeing it every time? Any opinions on a better implementation?
I have been testing my game with several people and some feel like they arent quite sure what to do. I have an instruction screen that you can go to when pressing help but most miss this. Wondering what the opinion is of having an instruction screen right up front first thing before my menu, play button ext. Any way to keep folk from seeing it every time? Any opinions on a better implementation?
Comments
I've also tried implementing my instructions directly into the level.... sort of like an interactive hub overlay with pop-up logos. But again this can interrupt the flow of your game and become obtrusive so what uptimistiK suggests is a good idea.