Overscan
gamesfua
Member Posts: 723
Hey everyone. Not sure if this is the right place to post this discussion but I'm a bit confused on this new overscan feature coming out. For instance ive been working on an iphone game for a while now and i'm curious what this new overscan feature option will do for my game. I'm sure there might be some others who are equally confused on the matter. Any insight or explaination would be phenomenal. Many thanks! And even though i don't understand what overscanning is- it does sound awesome! Hehe
Comments
I hope I'm wrong ... but they said it is aspect ratio independent ... so I doubt that overscan using the zoom.
okay. excellent ... in this case, I am concerned about two things:
- Display fonts ... I hope not too blur ...
- I need to change the game to predict the zoom area...
since I'm reviewing the graphics of my game (a port on iPad) ... I put on standby awaiting the official release of version 0.10.1
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