Collide with my actor pushes enemy with higher linear motion x
Ok, i have set for my pj
Density 1
Friction 3
Bounciness 0
Fixe Rotation and Movable
And for enemy
Density 0
Friction 0
Bounciness 0,35
Sometimes when my actor jump to kill it, the enemy receives some pushes and got motion linear x values
apologize about my english...
Density 1
Friction 3
Bounciness 0
Fixe Rotation and Movable
And for enemy
Density 0
Friction 0
Bounciness 0,35
Sometimes when my actor jump to kill it, the enemy receives some pushes and got motion linear x values
apologize about my english...
Comments
Try constraining the x and y of your enemy.
If using physics, try adding a little more density to the enemy.
Player density = 2
Enemy =1