GameSalad size when programming..
charliehgreen
ArizonaMember Posts: 233
Hey,
I designed everything in PhotoShop at 960 x 640.
But once I open GameSalad to start creating the game, the images are too big for the screen.
Please tell me what I'm suppose to do?
Thanks!
I designed everything in PhotoShop at 960 x 640.
But once I open GameSalad to start creating the game, the images are too big for the screen.
Please tell me what I'm suppose to do?
Thanks!
Comments
Please help..
Go to the "GAME" tab, near the top, next to "SCENE" tab..
and then go to ATTRIBUTES,
you will see a whole lot of attributes..
I forgot the name of which attributes you need to change,
but its the ones that have 480x320..
Change the two numbers to whatever 960x640 or 640x960
hope you understand, as I am not on gamesalad now i cannot give you exact attrubte names!
Sydney Swans 2014!!
this worked, my graphics look sharp now. But!
My buttons are super off for example.
I make and add a button on the "Start" word on my screen, but I have to click way below it for it to find it.
Grrrr come one. Why can't GameSalad just make it fit the images from start.
Can someone please get me on the right track.
Ok my images are made in 960 x 640 (Like they're suppose to be).
But once I get inside GameSalad I have to change so many numbers (According to what I read in the forums).
But when I do that, it messes up everything.... Please help!!!!!!!!
I did everything correct, I can't get this right for some reason. I don't get why we have to photoshop in 960 x 640 if that's not what GameSalad accept by default.
It's confusing!!!!