collision with graphic's real shape?
is it possible if you have an actor that is an irregular shape to have the collision be the shape of the graphic? example, a ground that is not flat, but has a wavy or hilly surface?
thanks
Dan
thanks
Dan
Comments
Polygon collisions - which would help you emulate what you want to achieve - are on the roadmap. http://forums.gamesalad.com/discussion/49823/updated-roadmap/p1
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