new user needs help with Randoms doors.
Hello guys,
My name is Vitor, I'm from Brazil and it's great to be here! meet you all and learn about gamesalad.
I am creating 2 games with GameSalad, the first one, I'm doing well, I found everything I need in the support material. I watched videos and has a lot of information here in the forum. but the second game, I'm with a little problem. the idea is that random ports appear to the player, and behind each door ,may have randomly different items. I already could do, the doors randomly appear, but I can not define what will get behind each of them.
did someone help me?
Thank you guys!!
My name is Vitor, I'm from Brazil and it's great to be here! meet you all and learn about gamesalad.
I am creating 2 games with GameSalad, the first one, I'm doing well, I found everything I need in the support material. I watched videos and has a lot of information here in the forum. but the second game, I'm with a little problem. the idea is that random ports appear to the player, and behind each door ,may have randomly different items. I already could do, the doors randomly appear, but I can not define what will get behind each of them.
did someone help me?
Thank you guys!!
Comments
How did you make the random doors work? I would think you could do the same thing for the items. Is there a reason the same rules won't work for both?
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
well, i guess yes , but when i generate the 3 doors, by some how, what i dont figure out, i need generate randomly, one item for each door, and this item can't repeat. the doors always must have differents itens. after that i have to save this information na tabela.
i think, Now I could explain in a better way!!
thanks!
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
thanks!
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
That video helped me a bit. the problem is when generating the attributes for the doors. the generator can generate the same number twice. because the random generates a random number that can be generated before the same number. I do not like to use the timer because I do not know how the application can be slow, because the idea is to show 120 separate ports of 3 on 3. if gamesales had an instruction of "if" and "else" or "for." I would do it quickly!
For loops must be done with a timer.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
you know if they will develop more behaviors and if we, mere mortals can help with that??
You can help by making feature suggestions.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User