spawning behavior not working properly
Hello,
I have a rule like this:
![image](http://img850.imageshack.us/img850/583/screenshot20121115at163.png)
But sometimes the result is like this (it spawns A LOT of actor without respecting the timer!!):
![image](http://img41.imageshack.us/img41/1694/screenshot20121114at200.png)
Any idea? I already had this problem in the past with this spawn behavior...I think that know is a gamesalad bug or? correct me if I am wrong..
I have a rule like this:
![image](http://img850.imageshack.us/img850/583/screenshot20121115at163.png)
But sometimes the result is like this (it spawns A LOT of actor without respecting the timer!!):
![image](http://img41.imageshack.us/img41/1694/screenshot20121114at200.png)
Any idea? I already had this problem in the past with this spawn behavior...I think that know is a gamesalad bug or? correct me if I am wrong..
![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
Comments
If you're intending to have a timer that runs for 0.8 seconds and then 1.1 seconds and then 1.4 seconds and then 0.9 seconds, etc. You have to generate the random number outside of the timer behavior and then use an attribute inside of the timer.
When you say it's not respecting the timer, what do you mean? It's hard to tell from a still picture what the problem is because I don't know if that screenshot was taken after one second or ten seconds.
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