actor constrained with "spring"

thanks to all on this forum for the help so far! id like to create an actor thats a car body with wheels that are constrained to the car body, however, id like the wheels to be able to have a "spring" constraint to the body, so when the car drops down onto the ground, the car looks like it has working suspension....possible in GS?

thanks!!
Dan

Answers

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Can't say I'm really an expert at this, but here's an idea: when the wheels collide with the ground, interpolate the location of the car body to make it appear to bounce (see attached).

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