Attribute help. Trigger when game flag is increased?

dieseljesusdieseljesus Member Posts: 50
edited November -1 in Working with GS (Mac)
Hi. finalizing the game, and had a few questions. How can i check when a game-flag is increased and then do something?

I want to do something like this:

When Game.Flag = Game.Flag+1 then do X.

Im working on a chain function, and to get it working properly, i need to see when the my actor counter is increased. Anyway to get that working?

Comments

Sign In or Register to comment.