Attribute help. Trigger when game flag is increased?
dieseljesus
Member Posts: 50
Hi. finalizing the game, and had a few questions. How can i check when a game-flag is increased and then do something?
I want to do something like this:
When Game.Flag = Game.Flag+1 then do X.
Im working on a chain function, and to get it working properly, i need to see when the my actor counter is increased. Anyway to get that working?
I want to do something like this:
When Game.Flag = Game.Flag+1 then do X.
Im working on a chain function, and to get it working properly, i need to see when the my actor counter is increased. Anyway to get that working?
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