finally updated, having a few issues getting a ad hoc built

ashtmjashtmj Member, PRO Posts: 405
So I finally updated to the new version/new publishing system, and on top of that I'm running GS off a new comp.

so here is what I did
1 revoked all my certificates/deleted them from my keychain
2 requested new ones/installed them into keychain access
3 deleted old provisioning profiles and downloaded them over again

all the profiles appear to be active/working in Xcode.
but when I try to publish the only profile I can select from is the "team profile" can even select any of my ad hoc profiles that I've downloaded and installed into Xcode, then if I try to sign a app with the team profile I get this message

"Make sure your provisioning profile, developer certificate, and WWDR certificate are installed, valid, not expired or duplicated, and signed with a private key in the keychain on the computer you are signing with."

what have I done wrong?! any help would be awesome :)

Thanks

Comments

  • ashtmjashtmj Member, PRO Posts: 405
    UPDATE: alright, I figured out almost all of the problems, I can upload/build games, now the only issue is that I can still only pick from one provisioning profile once the build is ready, which is the iOS.team.profile does anyone know why I can't select from other profiles I've made and downloaded into xcode? thanks much
  • famekraftsfamekrafts Member, BASIC Posts: 834
    Use testflightapp.com, it will solve most of your problem for testing your app on device and it can be downloaded on any device registered with testflightapp
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    @ashtmj What are you typing into the bundle ID box prior to hitting the generate button? You need to make sure to type out your bundle ID exactly as it exists in your desired profile. I can say, if you're using a wildcard, there may be an issue with that (At least in my experience, had to have unique IDs).
  • ashtmjashtmj Member, PRO Posts: 405
    Thanks guys.

    @LiquidGameworks
    I have something like this in the bundle ID:
    WU2HHRJRLP.com.MYSCREENNAME.gs.com.GAMENAME

    I tried coping right from iTunes and pasting it in, and type it by hand. but either way once the build is finished I can only select from the iOS team provisioning profile :(
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Is this for a new game, or an update? If its a new game, and you still have the chance to change your ID, stick with the com.something.something (i.e., only 2 periods and three sections). GS publishing had been strange, not accepting special characters etc.
  • ashtmjashtmj Member, PRO Posts: 405
    @LiquidGameworks I was trying to update an old game, but I'm not sure if it matters. cause even a brand new provisioning profile won't show up. I've made new app ID's, new provisioning profiles, installed them into xcode and it says they are active. but once I finish signing a app on the GS website the only PP I can select remains that dang team provisioning profile :(

    has anyone else had this issue?

    Thanks
Sign In or Register to comment.