Are these "bad" performance stats?
I'm testing my iPhone game (actually an iPad game re-sized for iPhone) on the GS ad hoc viewer, and while it played fine--i.e. no obvious glitching or slowing, here are the stats:
Performance: Frames/second 41.8
Memory usage:
Images 79.8 MB
Sounds 0.9 MB
Game Engine 15 MB
Other: 20.4 MB
Total 116.3 MB
I've tried those Optimation tips from that one post, so am I missing something? Should I be worried that Apple will reject my app?
Also, what exactly is the "Other" category?
Performance: Frames/second 41.8
Memory usage:
Images 79.8 MB
Sounds 0.9 MB
Game Engine 15 MB
Other: 20.4 MB
Total 116.3 MB
I've tried those Optimation tips from that one post, so am I missing something? Should I be worried that Apple will reject my app?
Also, what exactly is the "Other" category?
Best Answer
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The_Gamesalad_Guru Posts: 9,922
The frame rate is okay but not great. But the rest looks okay. Realistically, true optimization comes down to writing slim and efficient code and that comes from understanding how to build efficient logic.