How many levels to give in a free version?
famekrafts
Member, BASIC Posts: 834
I have completed 60 levels of my game. I am planning 2 versions one free and other pro. How many levels should I give in the free versions? I was planning over 200 levels but as it will take time, I want to release both versions now and continue creating more extensions for the pro versions with different themes. I am confused with how many levels I should give free? I have two worlds with 32 levels in 1st and 30 in second. I am going to create another 30 for the pro version.
Any suggestions?
I do not have pro gs right now so I am going with two versions right now.
Any suggestions?
I do not have pro gs right now so I am going with two versions right now.
Comments
@wickedsunny
To add to the other guys' comments:
If you're planning on the full game being 200 levels, then 25 levels for a free lite version isn't much more than 10% of the total game which seems more than acceptable to me.... but if you feel you can hook more people with a few more levels, then have 30 levels.... it really does depend on the type of game and the gameplay to see the smallest amount of levels get people addicted then plus say, another 10 levels....
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
That's an idea; although sounds like a bit of extra work, keep having to update free version as well as full every time.... just a thought.... I'd recommend to stick with your max. amount of levels and finish the whole game before a free or full version is put in the store...
Maybe think about 100 levels...if each level is more than a minute gameplay - say average of 2 mins - that's over 3 hours gameplay there.... if you're selling for 0.99p or £1.65 (or equivalent in dollars of course) that seems good value enough to me.... and if anyone bought a game for a pound and complained of only three hours gameplay, I'd say: "What do you want, jam on it?!" :-)
Anyhow, hope that's food for thought for you.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Sounds good thinking. :-) IAP would be the way to go there, as you know, if you decide to go Pro.
And as a suggestion, maybe 20 levels for your free version - one fifth of the complete game sounds about right, I reckon.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps