Sticking to an actor to a specific spot of another actor(while rotating)

I watched a video on youtube and know how to stick one actor to another using constraints of the X,Y coordinates. But when the hosting actor rotates(it's a rectangular shape) the other actor "moves out of its spot". I figured that I can make the actor "orbit" around the hosting actor's center and only rotate when the hosting actor rotates, but I don't know how to code that in. Help please?

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