Issues with the Control Camera behavior

I am trying to make a game in which you try to launch a projectile as far as you can from a cannon. I wanted to have the camera follow the projectile after it is spawned, but the Control Camera behavior does not seem to function and it appears that there is no other way to manipulate the camera. I do not have the Control Camera behavior on any other actors.

I am using Windows 7. A quick response would be very much appreciated! Thank you.

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