GUI elements and the camera...

Hello! It has been some time since I've used GameSalad so I am rusty... My issue currently is that when ever I place my GUI actors inside of my camera in the editor they seem to change coordinates when I actually play-test my scene. I have to move them way out of the camera in my editor window in order for them to show up in the game's camera. I have the gui elements set on a separate layer that is not scrollable. What am I doing wrong here?

I have included an image to help illustrate my problem: https://dl.dropbox.com/u/1582626/gamesalad/gs_gui_prob.jpg

Comments

  • OskarDeveloperOskarDeveloper Member Posts: 533
    image fix
    image
  • pnolandpnoland Member Posts: 36
    Thanks
  • OskarDeveloperOskarDeveloper Member Posts: 533
    np mate!
    if you want i could take a look at it!
    email the project to xibbe23@gmail.com and i might be able to help u :)
  • pnolandpnoland Member Posts: 36
    I appreciate the offer but I think I figured it out. It seems that the camera has to start in the bottom left corner of the scene for the GUI to stay in place. If I move the camera somewhere else in my scene it goes whacky. I can deal with this for this project though. Thanks again.
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