Please help with my game i really dont know how to do this

Hello

so the game I'm trying to make is the one that the game provides you a key and you basically see like A=# B=(*) and A-Z ok so after it moves to the level and it only shows like #(*)&$&@(!&&$*(@*&;(@ and you click solve it!! and a keyboard pops out and you type what *#^*&(^#(^@ means and then it checks with the system if what you typed in the keyboard = what the level answer is and if it does not match the same answer ill tell you like sorry do again

so i really want to know if i should do it with attributes or tables because i want it to check if it match each level...

thanks for your help...
if you know it please help

Comments

  • BoyGeniusStudiosBoyGeniusStudios Member Posts: 92
    Wait I cannot understand, do you mean a game where you have to type an answer, and the system checks if it's correct?
  • quique13quique13 Member Posts: 99
    yes type the answer of what you are looking at
  • quique13quique13 Member Posts: 99
    and check if it is correct and then you can move to the next level
  • carlblanchetcarlblanchet Member Posts: 755
    Make a text attribute and lets call it WordAtt.
    Make a table and fill in all your words. Lets call the table WordsTB.

    Make an actor for the engine.
    In this actor:
    -Rule for Word1-
    If WordAtt is tablecellvalue(WordsTB,1,1)
    ...Add point...
    Change Scene to Next Scene.

    When in scene 2 simply change the table row to 2, etc.

    On each scene of course add the button that opens the keyboard and connect that keyboard to the WordAtt attribute.

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Explanation:

    If the word is $#^$%&#$^#$ which actually mean 'Alphabetical'.
    And the player writes 'Alphabetical', it will change the WordAtt to 'Alphabetical' and then check if WordAtt is equal to the word in the row 1 column 1 of the WordsTB. Since the player is correct you can then add points to the score with a change attribute and it will also change the scene.
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

    I hope this helps!
  • quique13quique13 Member Posts: 99
    thanks
  • quique13quique13 Member Posts: 99
    what do i do with the keyboard input and the solve it!! button
  • carlblanchetcarlblanchet Member Posts: 755
    Solve it button:
    -When touch is pressed-
    Keyboard Input->Change attribue 'WordAtt'

    This will open the keyboard, you write the word, and then the engine that I told you about in my last message will check if it's the right word.
  • quique13quique13 Member Posts: 99
    what about the keyboard prompt
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