568x320? Simulator resolution problems

Hi, So I ran gamesalad simulator and the resolution is pretty messed up, only like 1/2 the game is shown. I'm not new to gamesalad but the resolution throws me off. Can't I just make my scenes(resize) 960x640 and publish for iphone 4 and up only?
I already sent my game up for review, I'm just afraid it may not end up like it does when I run it in gamesalad, unless there are bugs in the simulator.

I created a physics game too, so I'm not sure if gamesalad resizing it will affect the gameplay somehow causing it not to work.


So my question is, I don't care about anything below iphone 4, can I just change all my scenes to 960x640 and choose resolution independence, choose iphone landscape and am good to go?

Will I have to re-ad the images to my actors or can I just make the adjustments? Last time I used gamesalad it was different, and this resolution sh*t I don't favor at all with no explanation next to it.

Thanks for all the help.

ps. Do gamesalad games usually end up looking like they do in gamesalad itself? % wise, how often not?

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