AdMob would be profitable? Your opinion

Hi guys,
I'm publishing my old iOs games on Android, but there are no monetization options for free app.
In-app purchase could be an idea, but most of (my) games are not so cool to bring a user to buy something by iAP.

Most of my revenues comes from iAd and PlayHaven (great ad system, even if a report system would be appreciable).

Other users think that AdMob could increse iOs revenues (displaying banners when iAd "call" fail) and bring new revenues from Android markets?

I would be very very very very grateful if GS team would implement AdMob!

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