Multitasking Timer Delay Problem
JamesLewis
Member, PRO Posts: 109
I've noticed a problem with 2 of my apps on the iPad & iPhone (as both published and adhoc's).
When I return to one of my apps after having been using other apps on the device, the multitasking nature of iOS means that you obviously jump straight back into the app where you left off. However, a delay develops to any timers in use at the start of any new scene. At first this can be minor (say 1s), but if you repeatedly leave your app, have a play with others and then return, the delay increases (to 2 or 3s). Which is rather frustrating....
Is this a known issue? Is this an issue simply with 0.10.1?
Any solutions - reseting the internal clock etc?
Any ideas @saladstraightshooter?
Look forward to hearing your thoughts.
James
When I return to one of my apps after having been using other apps on the device, the multitasking nature of iOS means that you obviously jump straight back into the app where you left off. However, a delay develops to any timers in use at the start of any new scene. At first this can be minor (say 1s), but if you repeatedly leave your app, have a play with others and then return, the delay increases (to 2 or 3s). Which is rather frustrating....
Is this a known issue? Is this an issue simply with 0.10.1?
Any solutions - reseting the internal clock etc?
Any ideas @saladstraightshooter?
Look forward to hearing your thoughts.
James
Comments
I see that no else has even read this thread so my observations are obviously falling of deaf ears....
@saladstraightshooter - any ideas.
James
In addition to that, it seems the longer the app has been "paused" via iOS's multitasking, the more the performance of the game decreases, to the point where the game is unplayable.
I hope there is a fix for this soon.
No one else seems particularly worried about it... But I imagine it affects all apps... I've re-written mine to remove the timers. A real pain.
In addition to pushing the "home" button, I seem to be getting the same problems when my iPhone goes into sleep mode.
I removed the just the timers at the start of each scene. All other timers ok.