yeah i was thinking i might have to do all the work in photoshop and have two different images which is not too much work but i was hoping gamesalad had something
i mean if you want to use like a button that when you click it, it would change like to the black and white version you will need a black and white image and a colored image
then my idea would be to make a boolean attribute that is called ChangeColor then in the button put when touch is pressed -- change attribute ChangeColor to 1 and then in the colored picture that is in the scene make a rule that says when attribute ChangeColor is true then change image--- and pick the image in black and white
yeah thats what i was thinking about doing from the beginning but i didnt wanna have to do all the images in photoshop... even though the smart key for windows is just shift+ctrl+u i just dont wanna overwork gamesalad with too many images because its going to be a LOT OF IMAGES in this game and im hoping to complete it within a month!
Eventually, if you want the actors to move while being black and white, the best thing you can do is to make a gradient with opacity in Photoshop/Illustrator and spawn it whenever you push the button. Especially if the lower part is dark and you move it up or down, you can get some pretty cool impressions
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then
my idea would be to make a boolean attribute that is called ChangeColor
then in the button put when touch is pressed -- change attribute ChangeColor to 1
and then in the colored picture that is in the scene make a rule that says when attribute ChangeColor is true then change image--- and pick the image in black and white
hope this helped cheers