Game problems after publishing...
appeuphoria
Member Posts: 9
I am pretty new to GameSalad and my game is all finished and it's been working just great when i test it, i published it and put it on my device to test it and everything is screwed up!
First the main menu is white, except for a couple of actors that are showing. I am able to press where the button would normally show, but it's all white.
Second, my main actor is supposed to move with the tilting of the device. It moves, but it is moving OPPOSITE from where i tilt the device.
Does anybody know what is going on here? Like i mentioned before, when i've tested it through GameSalad on my device (BEFORE i published it) it worked just fine. It wasn't until AFTER i published it that i've encountered these dilemmas.
Any help would be greatly appreciated!
THANK YOU!
First the main menu is white, except for a couple of actors that are showing. I am able to press where the button would normally show, but it's all white.
Second, my main actor is supposed to move with the tilting of the device. It moves, but it is moving OPPOSITE from where i tilt the device.
Does anybody know what is going on here? Like i mentioned before, when i've tested it through GameSalad on my device (BEFORE i published it) it worked just fine. It wasn't until AFTER i published it that i've encountered these dilemmas.
Any help would be greatly appreciated!
THANK YOU!
Comments
I had the white issue before, I believe its where a graphic has got corrupt at some point. Simply reimport the graphic into GS again and replace the current one and try again, and it should then be okay.
Not sure about the tilt issue as I have not used this yet, but I'm sure someone esle will be along with a solution shortly.
Good luck
JCFord