URGENT - EXC_BAD_ACCESS (SIGSEGV)
HI all
i keep getting this on an ad-hoc build, ive recycled almost everything,
i havent compressed my audio files, with music and sound effects i have a total of 10 mb
please help
dan
i keep getting this on an ad-hoc build, ive recycled almost everything,
i havent compressed my audio files, with music and sound effects i have a total of 10 mb
please help
dan
Comments
where can i go to for help, if im desperate?
does this happen every time you try to build a new Ad Hoc?
Make sure your images aren't sucking up too much memory.
Make sure there are no redundancies in your scripting.
Make sure you don't delete attributes that are still being referenced within the game.
And you already know about the *31 Optimization Tips* thread. Those are good practices.
There is a way to connect your iPhone to "Xcode" and use "Instruments" to get a detailed report of whats happening, but I understand that reading the report is like deciphering Egyptian Sandscript.
Thanks for your help
I'm not saying that's what's happening to you, it's just something to take into consideration when scripting.
Soo much bad luck, but dude thanks for ur help