Jump & Run Issues

davidsalomondavidsalomon Member Posts: 136
edited December 2012 in Working with GS (Mac)
Hello everyone, I recorded a video to better explain the problems I am having:
Watch in Dropbox: https://www.dropbox.com/s/2jgfdbf92j3y7mu/3issuesinmygsproject.mov
Watch in YouTube:

So there are these 3 problems:
1. The gap between the incoming platforms
2. When the player steps on the platform it moves a little bit down
3. If you press the button just a little, the player will jump smoothly but go down really roughly

Hope you can help me out!

Thanks in advance!

P.S. sorry for my accent, it's been a while since I talked in english hahaha...

Best Answer

  • LooseMooseLooseMoose Posts: 224
    edited December 2012 Accepted Answer
    To fix the platforms moving down a little, In your platform actors replace the 'change velocity' rule with 'interpolate'. make it so it says - Interpolate: self.position.x to: -200 for 4 seconds, using linear function.

    In your platforms change all of the physics to 0 and uncheck the 'moveable' box.

    The 4 seconds is how long the platform takes to move across the screen, you can change that.

Answers

  • davidsalomondavidsalomon Member Posts: 136
    To fix the platforms moving down a little, In your platform actors replace the 'change velocity' rule with 'interpolate'. make it so it says - Interpolate: self.position.x to: -200 for 4 seconds, using linear function.

    In your platforms change all of the physics to 0 and uncheck the 'moveable' box.

    The 4 seconds is how long the platform takes to move across the screen, you can change that.
    I think that worked, I might just need to play with the numbers for each platform.

    Thank you so much! :)
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