Simple game and simple question.

It will be self evident with my question that I am a newbie. I must thank all of you as thus far this forum has helped me tremendously. I am making a very very basic game. On the left side I have an actor, a brick. I have made many instances(moved them to scene) of this brick buy only one actor/prototype. I have a character on the right shooting at the actor/instances. When he shoots, the bullet goes through all the instances and kills them all. Is there a way for the bullet to kill only the first instance it penetrates? I am hoping I don't have to create many many actors.

I hope this question is worded in such a way that you understand my dilemma.

Thanks for the assistance.

Comments

  • SocksSocks London, UK.Member Posts: 12,822
    "Is there a way for the bullet to kill only the first instance it penetrates?"

    Make a rule on the bullet that says when the bullet collides with the brick - destroy the bullet.
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Try to Destroy the bullet after he collides with any target actor.
  • SocksSocks London, UK.Member Posts: 12,822
  • PaxPaxPaxPax Member Posts: 106
    Seriously, three minutes and I have two responses!!! I had my 'destroy behaviour' with
    the wrong actor---she says defensively. Thanks so much!!!

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