Curious think, reset order.
mrpacogp
Member Posts: 400
I have and actor to change attrib reset scene.
Another to show "Lose"
All of two are on an same layer non scrollable.
If Lose are before actor reset all work fine,
But, if reset are before on the layer then Lose dont disappears when i press Reset"
The solution partially its to move reset button down x or y and stay before on layer. But is that a bug?
Should not be working independet of position under the same layer?
I`m the position on same layer can overlap graphics, but behaviors?!?!?!?!
Another to show "Lose"
All of two are on an same layer non scrollable.
If Lose are before actor reset all work fine,
But, if reset are before on the layer then Lose dont disappears when i press Reset"
The solution partially its to move reset button down x or y and stay before on layer. But is that a bug?
Should not be working independet of position under the same layer?
I`m the position on same layer can overlap graphics, but behaviors?!?!?!?!
Comments
Its impossible to determinate where to be the spawned actor.
Tested on all the way, front of layer, back of layer, sometimes its bugged and stop to work,
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
I have made this template.
On it its work.
But on my game, if a move the order from the layer scene, the "win" actor, dont return to their position.
Apologize about my english.
Do you understood ?
I guess I'm still not understanding what your question is, I'm sorry. Can you post a link to a version of the file that does NOT work? It sounds like you're finding that actors' rules don't work the same on different layers, but I'll need to see the actors on multiple layers to understand better.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
When the actor "reset" is pressed, change game.reset to true.
If i set "otherwise" change game.reset to false all work fine.
If i dont set otherwise value, then the rule only work depending of position on the layer.
Test it.
I think i don't understood very well when to use "otherwise"
If game.ClickedPlay==true
{behaviors}
else
{behaviors}
The "else" is the Otherwise in GameSalad.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User