My Game-a-Day Marathon (January)
kongPLUS
Member, PRO Posts: 20
Hey guys and girls!
Let me begin by singing the praises of Gamesalad and the developer community here. This is all awesome, and I have had a lot of fun playing with the engine! It's been great reading the forums and getting to grips with the program.
I intend to spend the entirety of January in Gamesalad! The plan is to make a new game every single day for the 31 days of January. The process will be streamed live via Twitch.tv/Justin.tv. I really want to do this to show how easy it is to produce games in this program, and show people that they too can try and make a career in game design.
Merry Christmas and see you on my stream in the New Year!
Paul,
Team Hyperbeam.
Let me begin by singing the praises of Gamesalad and the developer community here. This is all awesome, and I have had a lot of fun playing with the engine! It's been great reading the forums and getting to grips with the program.
I intend to spend the entirety of January in Gamesalad! The plan is to make a new game every single day for the 31 days of January. The process will be streamed live via Twitch.tv/Justin.tv. I really want to do this to show how easy it is to produce games in this program, and show people that they too can try and make a career in game design.
Merry Christmas and see you on my stream in the New Year!
Paul,
Team Hyperbeam.
Comments
facebook.com/teamhyperbeamuk
twitter: @teamhyperbeam
teamhyperbeam.tumblr.com
Today's game (01/01/13): BARRAGE
Like pong, but you can add more balls at your own choosing. Intense fun to be had! http://arcade.gamesalad.com/g/108819
http://gamesalad.com/game/108856
Thanks!
http://arcade.gamesalad.com/game/108888
Nice work, keep 'em coming.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
http://arcade.gamesalad.com/game/108907
Day 5 - Progress.
A non-game experiment.
(PLAY FOR FREE HERE) http://arcade.gamesalad.com/game/109008
http://livestream.4ktech.net/channel/game-for-iphone-in-48-hours-d
But much encouragement
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Each side would look like a sideways bar graph, if that makes sense.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
http://arcade.gamesalad.com/game/109019
Just an update on where we currently are at THB.
As some of you may have noticed, the Team have not released any games for about one week. Unfortunately, the project is becoming a financial drain. The games that are being made are not being sold, and no profit is being made from it. It’s unfortunate, but making games in this manner, at this speed, is just not going to be sustainable. I (lead developer Paul Oliver) have been forced to look for work in order to fund the project, which is taking a considerable amount of time, to the point to which there is no time for the project.
We are still committed to game design, and the single day game-jams can be pretty awesome, especially to see what can be done in one day. I will continue with the format of 31 games in 31 days, but these days can’t be consecutive. It will always have to be in a weekend or a day off. I will maintain a pace of at least two a week, which is realistically the most amount of days I can make it in.
It’s likely that I personally will not be able to fund these projects. The past week has been spent going to interviews around London, and applying for many positions, but really nothing has surfaced. So, I intend to shift focus now to actually releasing fully featured games, based off the prototypes from the game-jam, which always the long term strategy here. Colour is the first game that I am going to be improving for iOS release, which I am now working to improve.
Hyperbeam’s second designer, my younger brother, remains untouched by these changes. He has been working on a pretty large scale project for about two months now, and the progress at his end has been ridiculous. The game’s prototype was actually leaked, but his game is a Fire Emblem style strategy game, set in a universe of battling gods. It’s a universe that he has been working on for a while, in particular creating a tabletop RPG for it. The game is full of placeholder art right now, and one of the biggest projects for that game is redesigning the UI and art. It’s coming along greatly, and more information about a release schedule will be to follow. He works on the project close to 50 hours a week alongside his studies, so it’s really full steam ahead.
Thanks for reading and thanks for supporting the Team. I hope you all have enjoyed the games we made so far, and please stick around for the games we will release soon.
Stay Hyper.
Don't worry about us... I think it's great you embarked on this insanely difficult adventure.
Maybe just adjust your timeline: "52 great games in 52 weeks!" Or how about "12 great games in 12 months"?
Anyway, best of luck with your developing and be sure to keep us in the loop.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User