Crazy RAM Usage (pelase help)

I've posted before about RAM usage of my app, the problem is when I check the RAM Usages on GS when I test the app on my iPad, there is a very high usage of Image & Game Engine. Those are the two I'm mostly concerned about. First of all, my app is a music/DJ app where there's 1 main scene with many sounds and many images (total of 4 MB of images only though). When I test my app, The total RAM is at around 260 MB ---> The images are at 110 MB (approx.) and the Engine at 80-100 MB (which eventually causes the app to crash). My app has a lot of prototypes which are differentiated by the "name" attribute and act based on that (for example touch pressed and name of self is ____). Please help me reduce the RAM usage, thanks.

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