Accelerometer problems with autorotate
cmasterenko
Member Posts: 52
I'm trying to create an iPad game utilizing the accelerometer to control a moving object, but with the autorotate rule you need to move the iPad the opposite direction of the direction you want the object to move with the landscape going one way, but it works fine with landscape going the other way. What can I do to fix this?
Comments
edit
they talked to me through email about pinball and never said it had to rotate
Thanks,
Betazero
Here is the link to the project:
http://gamesalad.com/game/play/51749