Revealing a hidden image help
mrchris317
Member Posts: 78
Hi all, I have a hidden part in my game, but the only want I know how to reveal it is by creating actors, covering it and then destroying the actors by a timer. This seems like the worst way to do it. Is there a better way to make an image revealed piece by piece? Thanks
Answers
You could build it into an animation of the actor but it would still need timer(s) to change the image. At least an animation could have custom shapes to the reveal.
If the action required to bring the keyboard up is pressed, change the attribute to false. When the input is done, switch it back to true.
Or, make it an integer attribute and use the modulo operator to toggle between two values depending on keyboard input state.