Zoom constrain Vs Interpolate Tshirtbooth

mrpacogpmrpacogp Member Posts: 400
edited December 2012 in Working with GS (Mac)
I have to share with you all this test:
https://www.dropbox.com/s/hrom0xiffwz2uct/Test Zoom.gameproj.zip

Two methods, diferents problems.
With interpolate, for constrain position of HUD items, when zoom stops thw continue self way of interpolate.

With constrain, the HUD stills all time on correct position, but got lower fps or something...
If you press fast the bottom for do it zoom the actor with constrain works fine and the other start to do crazys interpolations

Comments

  • mrpacogpmrpacogp Member Posts: 400
    Bump.
    Is anyone using some of this values? What works better ?
    I have problems using constrain behavior. Dont feels good, but its what works better.
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