Pixel Quest - Retro Sandbox RPG
mmzbr
Member Posts: 311
Google Play: https://play.google.com/store/apps/details?id=com.mmztech.pixelquest
Itunes: Soon
Amazon App Store: Soon
Pixel Quest is a retro RPG game mixed with modern sandbox gameplay experience.
You can play this game as your own! Fighting monsters, questing, gathering resources, crafting items and much more!
Using a classic battle system based on the oldies RPGs, you will fight a horde of monsters.
The world of Pixel Quest is vast and live, visit villages and towns, explore dungeons, defeat bosses and much more.
New content to the game will be added in future free updates!
Become a Legend of Pixel Quest today!
LIMITED TIME: RELEASE PROMOTION PRICE - 50% OFF
ScreenShots:
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Looks like alot of work and effort went into programming this game and I hope the rewards are great!! Awesome Job!!
https://itunes.apple.com/us/app/pixel-quest-rpg/id539592605?ls=1&mt=8
PROMO CODES
AE6EXX67J6T7
74APRL34EMH9
N3EK6XNWX6WT
N46KW6AFEH7X
96FF7YXH74K4
I hope you guys like it.
@SaladStraightShooter you don't have to pay my friend, I sent to you a promo code (check your private messages
@Omenabo Thank you
@yemi Yeah, that project have a lot of sub systems and tables to work but it's my old dream becoming true (make my own rpg) thank you to Gamesalad for that.
@Crazybreadman I just sent the info about the game to www.droidgamers.com , Andrew (the site editor and owner) always help me posting in his awesome site and get a good start on sales, the rest I think was the good score (the game was in 1st New Payed Games - Brain Category)
@Braydon_SFX thank you
The iPhone version is based on 1.06 version, google have 1.07 already and I'm finishing (probably tomorrow) the 1.08 with new quests, 1 new spell, more treasures to hunt, 2 new regions and 5 new craft recipes.
I have big plans for this game and I will keep updated with new stuff and improvements, I'm working right now in a better system for the grind part (less hard or tedious), but the most part of players are having fun, so that's matter to me.
I will update the iPhone version soon.
PS: Sorry my english and hope you guys like it.
I picked up N46KW6AFEH7X and I'll have to try it out tonight, thanks!
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Super Smash Ants - Google Play
https://play.google.com/store/apps/details?id=com.stevehoffman.supersmashants
Just bought it. Looking forward to playing it!
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A few things that might be helpful.
Have a native english speaker comb over all the text you have in there. There's a few basic mistakes.
Also one thing that happened to me is after I beat an enemy and the wheel was spinning to see how much gold I get and it landed right on the line, between two numbers. And it seemed like it couldn't pick so it froze, when I restarted everything was ok/saved still so it's not a biggie.
Also in the store to buy news staffs it says things like "increases attack BY 2, or BY 3" So lets say you have the staff you start with that gives you an attack of 1, if it increased by 3, you'd have an attack of 4.
But it doesn't when you by the new staff it increases your attack "to" 3 not "by" three.
Hope this helps. Best of luck!
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
@BazookaTime Thank you
@andrewm2211 Yeah, the english in the game is basic (not my primary language), I have help of some ppl but nobody is native english speaker, I will try hire someone to check and update the typos for me. The wheel bug was fixed in the current update (already released in Android, soon for IOS). We're working in balance and game economy at moment but we will update some sprites with animations in a near future. This project was conceited to be updated constantly (the iPhone release version is based on 1.06, Android already have 1.07 and I'm working doing the final tests of 1.08) so expect a lot of new stuff (spells, locations, game mechanics, items, skill, new classes ).
I'm doing this alone, so take some time to create, test and release but I will try do my best
@imGua . Yeah.. I just made a post on touch arcade forums and here. The game was released in Android first with a good reception and some reviews already wrote. The game is doing well in charts
I just want to thank you again the Gamesalad Team for this awesome piece of software, this project proved this tool is powerful and easy to use, my only concern (not a big deal) is the massive loadings, but that will be end soon with the free LUA engine.
Thanks to GameSalad Community also, you guys are the best!
I hope you will have some success with your game
It looks great!!
Which site do you use for downloads and rankings?!?
Thanks
WTDeveloper
thanks!
is there any iPad version of your game?!?
I agree about the movement issues (around trees, etc.) but it doesn't bother me. What does bother me is that I can't start moving in a direction and slide my thumb off of the d-pad while still touching the screen. If I do, the character stops moving. It seems like an unforgiving movement system.
Any time there are spelling or grammar mistakes, it makes the game seem less polished. I've started charging for proofreading services but if you'd like my help, I would not charge you for revising the text in this game (since I'm enjoying it so much and want it to succeed).
Here's what I really like about the game:
1. The graphics are old school and the colors and textures are interesting without interfering with the feel and gameplay of the game.
2. The scale of the game is perfect. Things are small enough that you can see where you're going without bumping into monsters by mistake but large enough that on an iPhone it still feels like a professionally made game.
3. The pace of the game. Explore a bit, kill a few monsters, explore a bit, discover something new.
4. The time-based healing and "home" teleport. This avoids the need to keep buying potions all the time.
Anyway, I've only just begun playing it and I'm looking forward to exploring the world more!
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The other 4 were, oh, Might & Magic Clash of Heroes, Minecraft Explorer Pro, FINAL FANTASY ALL THE BRAVEST, and 10000000.
Bravo!
Source: http://www.appannie.com/matrix/iphone/united-states/?date=2013-01-24
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Something I noticed while playing... when mining you're able to select what you are going to get (diamond, ore or failed) as you're able to tap the "prize wheel" as many times you want.
0:40 ->
Also I honestly hope you don't fix the mining thing. Even with the way it is now I spend forever mining to get stuff, I can't imagine how long it would take me if I could keep spinning the wheel.
Just my opinion...
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.