HELP!! drag camera issue
I have an actor wich you can trow and drag. the scene is larger then the camera so i have more space to build my levels, but when i drag the actor to the other parts of the scene, the camera will offset of the actor. When i release the actor and grab it again the camera and the actor jump back to the standart position of my scene.
can somebody tell me if there's some math for this to make it work properly, is it a bug in my game or is it just not possible?
THANKS!
can somebody tell me if there's some math for this to make it work properly, is it a bug in my game or is it just not possible?
THANKS!
Comments
I'm having the EXACT same problem, and I am also making a level designer with a draggable camera for bigger levels.
Can't really figure it out either
I think it is possible, however.
Hope somebody can help us