touch or mouse position moves with the camera... help!

ApprowApprow Member Posts: 703
edited January 2013 in Working with GS (Mac)
Hi all,

I have a game and after a few levels I make the scene biggen so there is more space to make the levels. you control the actor by grabing it and move it trough the levels, you can also trow it.
So with the bigger scene's and the actor moves up for example, the camera will offset from the actor, and when I let the actor and grap it again (outisde the normal play area) the actor wil jump back to the position where you touched on the screen and the camera also jumps back to normal position. so basicly the touch is only accurate when the camera is in start position of the scene.
Is there a way to make this work properly?

Hopefully there is somebody with a great answer.... Iám already stuck for 4 days and cant figure out how to do it

Thank you!

Comments

  • sparkaniasparkania Member, PRO Posts: 300
    you had me till you said you let the player go and grab it again outside the play area?.. could you be more specific?
  • ApprowApprow Member Posts: 703
    @sparkania

    Its a bit hard to explain.

    There's a box in the scene wich you can drag and trow, this box also controls the camera. the scene is also biggen than the camera.
    Now when you grap the box and drag it up, the camera will move with the box, but as soon as the camera is outside his origin point it will offset from the actor. when I trow the actor up the camera follows properly, but as soon as I grap the box again it will jump down.

    Its to hard to explain, I can make a template and post it if you want so you know what I mean
  • gamesfuagamesfua Member Posts: 723
    Try this video. See if it helps.
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