All iPhone compiles crash today...
jhaas
Member Posts: 233
I've tried submitting a couple of different compiles for testing today and both crash after the splash screen displays for a few seconds. I have a version of my project that I created on 3/29/10 that I can place on my device via iTunes and it runs fine. But when I recompile the same project today - crash.
Are the Chefs working on the compiler? Anyone else have the same issue?
Are the Chefs working on the compiler? Anyone else have the same issue?
Comments
With the issue going on for ipad compiling maybe they were testing something
try again now
not sure..
did you try another game?
or try a demo from GS
i'm on 8.4 with
osx10.6
dont know if it matters
Do I need to upgrade to Snow Leopard?
iPod on os 3.0
I've never had this kind of problem with GS before.
(Scratches head, checks watch...waiting for GS support)
I'm running with the Pro License - if that helps. (?)
Thanks all for the input.
I'll have to wait for support to contact me (filed bug report)- dead in the water for now.
I guess I need Quantum Sheep to transport me back to 3/29/2010 - that's the last successful compile I had.
I just hope we can avoid the Borg this time...