Max speed when accelerating?
Approw
Member Posts: 703
How can you make an actor accelerate and apply a max speed? because when I apply max speed in the actor attributes it wont have any effect, it just keep accelerating.
thanks
thanks
Comments
Or check it if apply max is working with Display text behavior
@matthiasstoopman Hi Matthias, in the actor's attributes headed Motion, put a value in for Max Speed, and check Apply Max Speed.
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If actor x speed is y then do z. And that can be stop or whatever else you want. Otherwise the max speed will simply ensure your actor never exceeds a certain speed (and will merely maintain the speed its at without going above it)
I know what your saying and I already knew how to do it, but for some reason it doesnt work.
Little explenation:
Actors rule:
If game.Balloon = true
Change atribute, self.Motion.Apply Max Speed to true