i wasted my time using gamesalad
arabianwolf
Member, PRO Posts: 79
hi
first i want to thank gamesalad team and i dont mean to Underestimated they work
it easy to use game salad and you dont need to learn single code
but
when you finishing your game and you are happy to press up the puplish
you will face alot of problems
not with itune connect
but with gamesalad it self
what you dont know that
you need to sign the app in gamesalad
and you will not learn how to do it .... if you are not good enough in computing
Unfortunately gmaeslad did not explain the way to sign the app
after that
apple application loader will not load your zip file
becuaese it must end with .app
so
why iam using gamesalad ....
is it because you dont have to know single code
you will be happy to test your game in gamesalad only
with out one single code
but
trust me
you need to be good in computing to face all this problems after you press the publish in game salad
thank you all
[Moderator removed line spacing]
first i want to thank gamesalad team and i dont mean to Underestimated they work
it easy to use game salad and you dont need to learn single code
but
when you finishing your game and you are happy to press up the puplish
you will face alot of problems
not with itune connect
but with gamesalad it self
what you dont know that
you need to sign the app in gamesalad
and you will not learn how to do it .... if you are not good enough in computing
Unfortunately gmaeslad did not explain the way to sign the app
after that
apple application loader will not load your zip file
becuaese it must end with .app
so
why iam using gamesalad ....
is it because you dont have to know single code
you will be happy to test your game in gamesalad only
with out one single code
but
trust me
you need to be good in computing to face all this problems after you press the publish in game salad
thank you all
[Moderator removed line spacing]
This discussion has been closed.
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Hi @arabianwolf I can understand your frustration submitting your app to Apple; as you say, GS can be relatively simple and straightforward to create a game without any code, but the publishing process seems unnecessarily complicated....
All it takes is a bit of concentration though to take the exact steps needed for publishing, and once you've done this a couple of times, the process seems easier every time, if that's any consolation....
Here's some links for tutorials about publishing (there is a learning curve, but it'll hopefully soon click into place for you):
Checkout the Cookbook:
http://cookbook.gamesalad.com/tutorials/3/parts/48
--------------------------
And one of the many tutorial videos by community members:
-------
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
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There are literally hundreds of people on these forums that could help you with whatever problem you are having. Post the problem you are having, and see if you can get some help. Watch the videos about publishing, and follow along step by step, pausing and re-watching things that confuse you.
Yes it requires computer skills, that's usually the case when you are working with computers. A mechanic doesn't open up a shop if they don't know anything about cars, or the tools that are required to fix them. That person couldn't even call themselves a mechanic. Don't give up now. Do whatever it takes to get you across that finish line.
It's clearly all GameSalad's fault. Shame on you GameSalad! How dare you frustrate those whom attempt to wield your power. [-X
@arabianwolf
Chakku
So my question is - why would GS make the process so complex to publish? Wouldn't that be counter to becoming a respected development platform?
Too complex = nobody uses it = GS team out of work.
Yeah, lets put ourselves out of work by not explaining this complex system we devised to submit an app built on our system.
Makes perfect sense to me.
Giving your app a name.
I actually do find that to be the hardest part. I spend more time on app names than I do anything else.
This has to be the easiest method of build to publish I have encountered yet.
When I'm outta cash Mr. ATM gives me some. Well, sometimes. I sometimes ask for too much.
Thats a great thread name by the way, sounds like a support group
We love you arabianwolf
Going back to wasting my time again I guess..
Cheers
no i dont want to guide me from a to z
there is alot of questions i search the site for answer and no key for it
all beginner will face after press the publishing to to solve these important steps
1- how to sing the app
2- why apple loader will not Accepts the zip file and ask for file end with .pp
as a beginner i didnt find the answers in Cookbook
also Tshirtbooth youtube guide base on old apple requirements
before they release apple loader
in Tshirtbooth tube he download the zip file throw apple site
but now
apple launch application loader and this is so different
Many people have successfully published apps using GameSalad and Apple Developer licenses. It's clearly possible and, yes, some people find it more difficult than others.
If you're still struggling, I recommend that you do something productive and create a new discussion thread with a very specific issue (explaining the EXACT steps you've taken and what did/did not work) and see if the community can help you further.
And honestly, your double-spaced text is driving me crazy. Guess it's just a pet peeve.
[Closed]
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