Memory Leak Caused By Deleting Attributes

VmlwebVmlweb Member Posts: 427
edited November -1 in Working with GS (Mac)
Hey,

I was just working on one of my games and had activity monitor open next to it to see stuff about the memory leak. As I was working on a 9mb project will tons of behaviours and rules in it when I deleted a attribute it froze for about 30 seconds trying to find things that were using that attribute. In this process the ram GS was using went from 570mb >>> 1.04gb
It's not only the fact that it takes up way too much ram just to delete an attribute but it also froze GS, imaging if you're trying to delete 10 attributes. It would take about 10 minutes

If this isn't fixed could we at least be able to turn this feature off in the settigns

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Thanks for pointing that out. I'll make a note of it.
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