Recycle Player instead of Spawn

GingerBGamesGingerBGames Member Posts: 390
edited November -1 in Working with GS (Mac)
Hello GM'ers,

How would I recycle a actor instead of Spawning many?

Comments

  • BeyondtheTechBeyondtheTech Member Posts: 809
    In my definition of "recycle," when a player shoots an asteroid or when it hits, I simply reposition it off screen, change the image or resize it, then send it flying back into view. That way, there's no constant Destroy and Spawn of new Actors, which is known to take a performance hit on the engine.
  • haim96haim96 Member Posts: 87
    BeyondtheTech, sounds like good idea... thanks for the tip...
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