Trying to understand overscanning for universal builds.
games4fun
Member Posts: 185
Hello,
I am trying to understand overscanning so I can create universal builds. I currently have a ipad landscape app thats not rentia display and am trying to have it show correctly on the iphone 4 and also iphone 5. When I view the game in preview mode and select to crop either the iphone landscape mode or legacy iphone landscape modes part of the upper and lower parts of the game have been chopped off. What can I do to make sure it looks correct?
Thanks
I am trying to understand overscanning so I can create universal builds. I currently have a ipad landscape app thats not rentia display and am trying to have it show correctly on the iphone 4 and also iphone 5. When I view the game in preview mode and select to crop either the iphone landscape mode or legacy iphone landscape modes part of the upper and lower parts of the game have been chopped off. What can I do to make sure it looks correct?
Thanks
Comments
You either need to go back into the scenes, and move things down so that they will work correctly no matter the device, or you need to have a rule that checks the device screen size (height), and move the images to where you would like them placed accordingly.
Unfortunately, Universal Builds is not an "Easy Button" kind of thing. It's gonna take some tweaking. :-)
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