Apple reject my application: HELP GAME SALAD STAFF
venon_it
Member, PRO Posts: 594
Today apple reject my application...my application have 200 image, and you push button to change it....
this is the apple mail:
At this time, Crow'sVillage cannot be posted to the App Store because it is crashing on iPhone 3G running iPhone OS 3.1.3 and iPod touch running iPhone OS 3.1.3 and Mac OS X 10.6.2.
Please follow these steps in order to reproduce this issue:
1. Launch application
2. Select 'Pack 1'
3. Tap on 'Cambia'
4. Scrawl through displayed cartoon strip
Result: The application crashes with valid network connection (3G and WiFi). For further information please refer to attached crash logs.
In order for your application to be reconsidered for the App Store, please resolve this issue and upload your new binary to iTunes Connect.
Sincerely,
App Review Team
___________________________
i test my application with Firmware3.1.2 and with Last 4.0 and all is OK
This is my application: http://www.lemonblind.com/games/Crowsvillage.html
THANSK TO HELP ME
this is the apple mail:
At this time, Crow'sVillage cannot be posted to the App Store because it is crashing on iPhone 3G running iPhone OS 3.1.3 and iPod touch running iPhone OS 3.1.3 and Mac OS X 10.6.2.
Please follow these steps in order to reproduce this issue:
1. Launch application
2. Select 'Pack 1'
3. Tap on 'Cambia'
4. Scrawl through displayed cartoon strip
Result: The application crashes with valid network connection (3G and WiFi). For further information please refer to attached crash logs.
In order for your application to be reconsidered for the App Store, please resolve this issue and upload your new binary to iTunes Connect.
Sincerely,
App Review Team
___________________________
i test my application with Firmware3.1.2 and with Last 4.0 and all is OK
This is my application: http://www.lemonblind.com/games/Crowsvillage.html
THANSK TO HELP ME
Comments
thanks to help
Also check all your rules and make sure there are no blanks
Sometimes you may leave a rule in there and it doesn't contain an attribute or anything so double check
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
I'm fine thank you, occifer. I'm home, take me drunk...
EDIT: In all seriousness, it looks like your app is a kind of comic.
I had 67 images in my own comic, Xmas 2097 - this made loading the actor that would switch these images very 'heavy' - the app takes a while to load, in other words.
If 67 images gave me trouble, I can only imagine that 200 would give you more if they're all on one actor. Perhaps split the images amongst eight actors with 25 images per actor.
This would lighten the load on the app I think.
Good luck!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
If I lighten images solve?
Thankss
Use Property List Editor (Part of Xcode) to Include the device capabilities key - 'magnetometer' in the settings.
This will make it only run on 3GS (Arm7 devices) and above.
Also I'm seeing more apps of late building for 3GS and above only so planning for he future is not a bad thing. 3G is just old technology and the architecture is sloowwww.
Now 3G (arm6) will have even less support with iPhone OS4 and new phones are due in June/July making 3GS the new minimum baseline.
Even Apple is dropping support for some features in iPhone OS4 because it just cant handle it.
thankss