I for got to enable resolution Independence.
cousinjoshy
Member Posts: 34
I put a lot of work into an app but I know realize I forgot to enable Resolution Independence. Can I enable Resolution Independence without making a new project?
Comments
I deleted your other thread. It's against forum rules to create multiple threads on the same topic. No biggie, just letting you know what happened to the other thread you started.
When designing a game with Resolution Independence, you need to create your images double the size you want them to be when they are on the stage. For example, if you know for a fact that you want your main actor to be 64 pixels wide and 128 pixel tall, you need to create that image at the size of 128x256, which is double the size.
What Resolution Independence does is takes that big image, and makes a copy of it at half the size, and uses it for older devices, and uses the bigger version for retina devices.
Are you designing for iOS, or another platform? Because R.I. is an iOS only feature. No other devices support retina yet.
It doesn't matter.
Just check the box. It will work.
Chakku
@cousinjoshy: The answer is not obvious, but it is easy to resolve. As far as I know, the Resolution Independence setting is only used during the publishing process. You can save your GS project and then open up object.xml in a text editor to flip the value. Change the value between of from 0 to 1 and save.
Re-open your GS project and voila, resolution independence when you publish the game. Note that nothing will change in your existing app. You will need to follow the instructions above and increase your image sizes.